WorldOfPulpness Wiki



Welcome to the WorldOfPulpness Wiki
The World of Pulpness is a variant setting for Storyteller games, focusing on a more "adventure-horror" feel with inspiration from Narbonic. Werewolves, Vampires, and Mages are not known: Changelings and fan-created Leviathans and Geniuses form the bulk of the supernatural world, with Promethians and fan-created Princesses (enobled heroes) playing a strong secondary role.

A World of Strange and Terrible Adventure
Also horror, humor, cults, monsters, and beligured overwhelmed heroes. Things are less clandestine than in the World of Darkness: Tokio does, in fact, have a squad on the payroll specifically for dealing with giant monsters coming out of the sea, posessing dream ghosts, and the like -- it's just not polite to talk about their work.

Check out the Cosmology and the History of the World.

Also find some brief notes on Characters from Narbonic.

Who goes there? Promethian, Leviathan, Royal, Changeling , Genius , Touched , Twisted , or Echo?

Rule Changes and General Mechanics
Several adjustments help keep the feeling of variety while allowing the GM to run mixed groups without every book open. Some things are added to increase flexibility, or create new archetypal possibilities.

Morality, Integrity, and mixed groups: the Horror system is used to maintain variety but keep the GM sane in mixed groups. It's sort of a hybrid system than can do Morality or Integrity.

Corrupting Aura, Revelation, Humors, Virtues, and Vices  affect multiple types. Merits are colated and simplified.

((much more as things get cleaned up))

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